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What is Tagging?

If a "parameter" is "tagged", it means it will get stored when RECORD is pressed.

Tagging is therefore important in both programming modes; Cue Only and Tracking Enabled. The programming mode can be found by pressing SETUP -> Settings -> Record & update. A parameter is the term given for each control of a fixture/light. These are grouped into attributes such as Colour, Beam, Shape, Position and Intensity. 

 

Cue Only, is exactly the same as tracking enabled, however with SmartTag and Cue Only selected, and will record fixtures that have different values from the previous cue/ different values from the fixture's defaults. In other words what you see your lights doing at the time of pressing record is what you will see when you play the cue back. Because of this if a fixture has an intensity of 0%, all parameters will be ignored, so you need to ensure you disable SmartTag when recording parameters without intensity.

You can also turn SmartTag on or off at the time of recording in the Record Options pop-up which opens after tapping RECORD:

To open the Record Options pop-up on FLX series console's internal touchscreens, press and hold RECORD.

 

Most of the time you shouldn't need to think about tagging. This is because as you operate the console and bring parameters into the programmer (adjust intensities and parameters), they automatically get tagged. You can see which parameters are tagged, because on FLX consoles parameters above the encoder wheels in the display go from having a dark blue backgorund (untagged) to light blue background (tagged), and on ORB Series and Solution series consoles they go from having a Blue background (untagged) to white background (tagged).

The Programmer is the term given to intensities with Red values in the Output Window. They are fixtures which have been edited live using channel faders/syntax/fixture selections/encoder wheels. Doing so lights the CLEAR button, and these values will have the highest priority over any Playback, until the Programmer is "cleared" by pressing the Clear button so that the button is no longer lit. Therefore it is vital before Playing back cues to check if the CLEAR button is lit.

There are some rules to this which dictate which parameters get tagged as you move encoder wheels. These rules are called "Parameter Separation" rules, and all they mean is that if you move one encoder wheel in an attribute, will it tag all the rest. The default for Colour and Position is that moving one encoder will tag the rest of the parameters within that attribute. This is because all parameters within those controls are required to make one "colour" or one "position". Beamshape however by default keeps parameters seperated, so if you move the "Zoom" encoder of a light for example it won't also tag "Gobo". This option is however configurable by holding SETUP and tapping the attribute key you wish to setup (for example SETUP + COLOUR):

You can then choose to say Yes or No to keep the parameters separate. This window can also be found by tapping SETUP -> System Settings -> Attribute Settings.

It is sometimes useful though to manually Untag parameters so that they don't get recorded. An example of this when in Advanced Tracking mode is when recording just Position or a different attribute onto a fader without intensity. Being able to untag allows you to turn the light on and setup the lighting you wish to store, but then before recording Untag the intensity so that just the tagged attributes are stored, and not the intensity.

Another example is having a fader for colour, fader for focus, and fader for position. When you record these you need to ensure that they only have their respective attributes tagged, to allow you to overlay the different Playbacks together.

Untagging is done by holding CLEAR and jogging the encoder wheel of the parameter you wish to untag. On FLX series consoles you can also touch the parameter name in the encoder boxes on the touchscreen, and with the intensity wheel, you can use the middle encoder button. Doing so will bring "Untag [parameter name]," into the command line. You can then tag the parameter again by jogging it without clear being pressed. You can also untag whole attributes by holding CLEAR and tapping the Attribute button you wish to untag (for example CLEAR + COLOUR). Holding CLEAR + tapping the attribute key again will tag all parameters within the attribute.

 

Record Options

When you are in Advanced Tracking and tap RECORD, you also see different tagging options in the Record Options pop-up (press and hold to bring the Record Options screen into the internal touchscreen on FLX Series consoles). These are greyed out if SmartTag is enabled.

These tagging options allow you during the Record process to choose which attributes to include in the cue:

Under "Fixtures" the default setting is only tagged fixtures will get included, however you can tell the console to instead record the currently selected fixtures.

Under "Parameters" the default setting is that Tagged Parameters will get recorded, however you can choose to record all parameters of tagged fixtures.

Under Attributes, you can then go in and choose which attributes to include or ignore. Attributes containing tagged parameters will have a red stripe next to them, Attributes containing no tagged parameters will have a Blue stripe. You can choose to include an attribute by tapping the Attribute soft button to include it and it will go red. If the Attribute has a red stripe and you tap it again it will go green. A green stripe means that ALL parameters within that attribute will get recorded, irrespective of which ones are actually tagged. Tapping a Green striped attribute will cycle back to blue.

When programming palettes, you have two options. You can tap RECORD, and then tap a palette marked with an asterisk on screen, or you can tap RECORD, and type the palette in using syntax, for example: RECORD COLOUR 15 ENTER.

If using the RECORD -> tap palette method, only that attribute's parameters will be stored.

If using the RECORD syntax palette method, you can use the Record Options window to add additonal parameters from other attributes, into this palette. In the example above, if you also wanted to store Position into Colour palette 15, you would type RECORD -> COLOUR -> tap Positon in the Record Options window -> 15 ENTER.

 

You can also Record everything, which is called "Snapshot" or sometimes known as a "Block" Cue. This is because at the time of Recording every DMX value is recorded. Shapshot can be chosen from the Record Options pop-up, or you can hold SHIFT + RECORD at the time of recording- "Record All" is brought into the command line. Snapshot can also be used with palettes, to include all attributes into a single palette. This is sometimes referred to as a "Look" palette.